Editing an EventActions
Webhook
A webhook allows you to forward in-game event data to a URL of your choice for further processing.
For example, you could write Win/Loss values to a local file and read them into a Browser source of OBS, or call an API to change lighting in your streamer space.
All requests are dispatched as a HTTP POST with the following properties:
Name | Description |
---|---|
gameId | Overwolf game id |
feature | Overwolf event feature |
event | Overwolf event key |
category | Overwolf event category |
data | The data provided by the game |
custom | User supplied data, see below |
Custom payloadNEW
Supporters-only feature (subscription required)
Add additional key/value data to the request.
Data types
Static value
A static value is one that doesn't change over time.
UUID
Generates a UUID.
Variable
Reads the current value from a variable that you have defined.